This document provides a peek into what's next for Visual Studio for Mac. It captures some of the significant features we are currently committed to, and a rough timeframe for when you can expect to see them. It is not a comprehensive list of all new features in Visual Studio for Mac, but is intended to provide some visibility into our key investments. These feature sets and delivery timeframes are current, and are subject to change.
Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows. When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out of the box.
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2019 Q3 (July-September)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
C# editor: Automatic namespace importing. | 8.2 | Released | All Workloads |
C# editor: IntelliSense type/member filtering. | 8.2 | Released | All Workloads |
.NET Core 3.0 Preview SDK support. | 8.2 | Released | .NET Core and ASP.NET Core |
Improved XAML editor support for matching, binding context, and resource IntelliSense, now powered by the same service from Windows. | 8.2 | Released | .NET (Xamarin) Mobile Development |
Be more productive by using Go-To-Definition and get better XML IntelliSense within Android layouts, resources, and manifest files. | 8.2 | Released | .NET (Xamarin) Mobile Development |
Migration tooling to take your applications from Android Support Libraries to AndroidX. | 8.2 | Released | .NET (Xamarin) Mobile Development |
Startup performance improvements up to 50% faster with profiled AOT support (“ahead of time” compilation). | 8.2 | Released | .NET (Xamarin) Mobile Development |
.NET Core 3.0 SDK support. | 8.3 | In Preview | .NET Core and ASP.NET Core |
C# 8 language support. | 8.3 | In Preview | All Workloads |
C# editor: Preview window for Quick Fixes and Refactorings. | 8.3 | All Workloads | |
Support for running on macOS Catalina. | 8.3 | In Preview | All Workloads |
Improved interoperability with Git and the Git command line tools. | 8.3 | All Workloads | |
Debugger reliability and performance improvements. | 8.3 | All Workloads | |
Prompt to select keyboard bindings on startup. | 8.3 | All Workloads | |
File tab pinning. | 8.3 | All Workloads | |
NuGet solution-level package management. | 8.3 | .NET Core and ASP.NET Core, .NET (Xamarin) Mobile Development | |
Editing and building multi-targeted projects. | 8.3 | .NET Core and ASP.NET Core, .NET (Xamarin) Mobile Development | |
Debugging: Launch in target browser. | 8.3 | .NET Core and ASP.NET Core | |
launchSettings.json support. | 8.3 | In Preview | .NET Core and ASP.NET Core |
File nesting for ASP.NET Core projects. | 8.3 | In Preview | .NET Core and ASP.NET Core |
Port of the web editors from Visual Studio on Windows: Razor Pages, HTML, CSS, JavaScript, JSON. | 8.3 | .NET Core and ASP.NET Core | |
Server-side Blazor support. | 8.3 | .NET Core and ASP.NET Core | |
Reduced app size and improved packaging with Android App Bundle support. | 8.3 | .NET (Xamarin) Mobile Development | |
Stronger protections for user privacy, new ways to engage users, and extended support for foldables using Android Q Preview Support. | 8.3 | .NET (Xamarin) Mobile Development |
2019 Q2 (April-June)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
New macOS native code editor with coding experiences that are shared with Visual Studio on Windows. | 8.1 | Released | All Workloads |
Improved performance and reliability of the code editor. | 8.1 | Released | All Workloads |
Edit code containing Right-To-Left content. | 8.1 | Released | All Workloads |
Word wrap support in the code editor. | 8.1 | Released | All Workloads |
Multiple-selection and multi-caret support in the code editor. | 8.1 | Released | All Workloads |
C# Editor: Go to Implementation. | 8.1 | Released | All Workloads |
ASP.NET Core client-side JavaScript templates for Angular and React.js. | 8.1 | Released | .NET Core and ASP.NET Core |
2019 Q1 (January-March)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
Quickly open code you recently worked on or start from one of the most commonly used flows like clone, open, or new project. | 8.0 | Released | All Workloads |
Create multiple instances of the IDE from the Dock. | 8.0 | Released | All Workloads |
Easily configure multiple startup projects with the new Set Startup Projects solution context menu option. | 8.0 | Released | All Workloads |
Reduce the number of password prompts on install. | 8.0 | Released | All Workloads |
Xamarin.Forms 4.0 & Xamarin.Essentials 1.0 templates and tooling support. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Xamarin.Android Designer improvements with support for Sample Data. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Speed up your build and deployment times with our improvements for build and enhanced fast deployment in Xamarin.Android. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Next-generation Dex Compiler(d8) and Code Shrinker(r8) support in Xamarin.Android. | 8.0 | Released | .NET (Xamarin) Mobile Development |
2018 Q4 (October-December)
Feature | Visual Studio for Mac Version | Availability | Workloads or Standalone Installer |
---|---|---|---|
Improved performance and reliability of the code editor. | 7.7 and higher | Released | All Workloads |
Login and activate Visual Studio for Mac when running behind firewalls and proxies. | 7.7 and higher | Released | All Workloads |
Improved IntelliSense with brace completions, smart indenting and lightbulbs. | 7.7 and higher | Released | All Workloads |
Publish ASP.NET Core project to a folder. | 7.7 and higher | Released | ASP.NET Core |
.NET Core 2.2 support. | 7.7 and higher | Released | .NET Core and ASP.NET Core |
Azure Functions 2.0 support. | 7.7 and higher | Released | .NET Core and ASP.NET Core |
Azure Functions auto-update for tools and templates. | 8.0 | Released | .NET Core and ASP.NET Core |
Xamarin.Forms 3.3 with Accessibility Improvements, CSS Improvements, and community contributions. | 7.7 and higher | Released | .NET (Xamarin) Mobile Development |
Initial Xamarin.Android Build Performance Improvements. | 7.7 and higher | Released | .NET (Xamarin) Mobile Development |
Xamarin.Forms 4.0 with Shell workflow. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Xamarin.Forms Previewer improvements. | 8.0 | Released | .NET (Xamarin) Mobile Development |
Unity debugger performance and reliability improvements. | 8.0 | Released | Unity Game Development |
Itube Studio For Mac
Unity is a powerful solution to create games for a multitude of platforms, from mobiles to consoles, desktop and web games. Since Unity 5.2, Visual Studio and the Visual Studio Tools for Unity have been the default experience on Windows.
When we released Visual Studio for Mac last year, Unity was among the first scenarios we supported out of the box. I’m happy to share that Unity will include Visual Studio for Mac as the default for macOS developers starting with version 2018.1.
Studio 365 Studio For Mac
This means that everyone will be able to utilize the benefits of the .NET 4.6 scripting runtime upgrade in Unity (currently an experimental feature) , including all the goodies of C# 6.0 and access to the Microsoft Azure SDK to add powerful cloud services to your games. This is all in addition to the existing one-click debugging, customized solution pad, IntelliSense autocompletion, and many more productivity features.
Download Fl Studio For Mac
Check out my post “Unity game development with Visual Studio for Mac” for more information on all that Visual Studio for Mac has to offer for Unity developers, or watch the video below on how Visual Studio 2017 and Visual Studio for Mac boost your development productivity.
You can also read Unity’s announcement for more details.
Gopro Studio For Mac
To get started today, download Visual Studio for Mac and set it as the default editor in Unity. Visual Studio Community for Mac is free to use for students, open-source and individual developers, as well as small teams. Check out the license terms for more information.
As always, let us know what you think in the comments below.